Interestingly the attach ratio gap has been narrowing since Kinect came out. So that means a larger % of 360 sales post Kinect has been to non-core gamers.
Of course the attach ratio difference could be due to many factors that are not visible to VGC. So unlike previous generations when every game was sold on a disc, and thus theoretically tracked independantly of the publisher / console maker, this generation the digital sales means disc sales is only a % of a game's total sales. What that % is for any given game that has a digial version can;t really be known.
“The fundamental cause of the trouble is that in the modern world the stupid are cocksure while the intelligent are full of doubt.” - Bertrand Russell
"When the power of love overcomes the love of power, the world will know peace."
Jimi Hendrix







