| Jega said: PS3 vs Xbox 360. Graphical Horsepower. I will admit it, PS3 exclusives do look better than Xbox 360 exclusives. Whoever was responsible for the engine that powered most of the PS3 exclusives did a damn fine job. That engine utilizes the PS3's full potential and is a well balanced engine. Now, the Xbox 360 did not utilize such an engine as it internally developed for the PS3. Microsoft chose to go with the Unreal Engine 3 to power it's games. Now while Unreal 3 games look great, I prefer the engine that is used for the PS3 as colors pop more and the set pieces look larger. I don't know if anyone agree's with me on this. The point I am making is that it is due to the engine, not technical power. The only thing I can say is that if the PS3 is more powerful, why do multiplatform games perform better on Xbox 360? After 5 years you would think developers would have a grip on the PS3's architecture. I don't think it is a matter of developers are making the games for Xbox 360 and holding the PS3 back. If that was the case PS3 multiplatform games would at least be on par with Xbox 360 games, which is not the case to this day.
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Eh Cell processor+RSX>whatever was in the 360, thats a fact. Engines ofcourse played a role, but God of War 3 uses the same engine as GoW1.










