Soleron said:
No by fail I mean no product appears. But you see it's NOT investment, because there's no return if things go well. You're being asked to pay full-indie-game average price for a full indie-quality-game, with the added huge risk of nothing at all showing up. People will realise that a $15-$20 pledge for a full game is TOO HIGH for an investment. Risk needs to bring that price way down. |
I know what You meant. I think people already do understand in many to most cases that the potential for the product to fail to come to fruition is possible. Although, Kickstarter does have a process that requires that not just any random project gets greenlit to be on the site.
It's not an investment per se, but even if you want to use the word Backing its the same thing. There is NO guarantee you get what you expect when you back a kickstart. You are _not_ buying a product, you are backing the potential of a project to come to fruition. Nothing more.
So far every kickstart game i've seen goes above and beyond any true indie-game. So no $20 is far from too high. Not to mention that again many of these things are Niche which inherently means its going to cost premium.











