| ArnoldRimmer said: Kinect 1 already allowed to have a kid named Milo in your console who could do much cooler things. Only problem was that he was very shy and only showed up in Microsoft trailers. But seriously, it's a nice idea, but I wonder how useful it will be in practice. The exclusive Wired video for example (http://www.youtube.com/watch?v=Hi5kMNfgDS4) suggests that the system recognizes just about a handful of facial expressions like "happy" or "sad" and additionally tries to guess your pulse. The pulse guessing is indeed interesting, but not only is it questionable how accurate a pulse sensor relying only on vision will be, it's also questionable how much one's pulse actually changes while playing a video game. Will your pulse really go crazy just because you see a pixel monster on the screen? I believe in practice it might be somewhat useful in sports/fitness/dance games, but little more. |
I trust your predictions as much as I trust a used car salesman's honesty. Only last week you were telling everyone on the board how Kinect 2 was little better than Kinect 1. Now you're trying to diminish how much better it is because of the number of emoticons in a tech demo? Please.
You know how many emoticons there were when the Internet was first publically available? Two. :( and :). So you assume that because a tech demo translates a handful of facial expressions to an emoticon, you think somehow it can't understand a range of them beyond that? Seriously? If you have the ability to determine what a face looks like, the logically one would assume you can map that expression observed to an expression known. It would seem logical because that's actually how the human brain works. Likewise people deal with expressions that they don't understand, hence the question "Why are you giving me that look?".
I'll give you the question of, does one's pulse actually change significantly during a game. Although I'm affected by the horror genre, I know there are people who are not. So, it would be interesting to see how effective it is over a range of people. More so, over the number of playing experiences. That is, the more you play the game is your fear diminished enough.
But please. Stop with your Kinect 2 negativity. The technology is completely different from Kinect 1 and far, far superior.







