By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Machiavellian said:

As to the Orleans being a Money grab, well I guess we will have to see.  From the statements MS has made it does not appear they are charging developers for this capability.  I do agree that this is a means for MS to get Azure out there more and to leaverage their platform but what I want to see if it can actually be used for real world game scenerios that could expand your local singleplayer game and its world to something we all have only dreamed about.  Hell, maybe Moleyneux vision for the frist Fable game can actually be realized.  As I remember, the Fable team is making some type of new RPG singleplayer/MMO game which we might see at E3 that could use some of this technolgy and see how viable it is.


For this type of game, cloud computing could have major advantages. I fully concede that. Huge, sprawling, alive worlds - yeah, totally. Much benefit to be had there.

I just don't see how one would cater for those without (good/reliable/any) access to the cloud. It is a logistics nightmare. Therefore, these types of benefits are destined to reside with MMO's (for the foreseaable future).

Can you deny these (simple) points?