Machiavellian said:
Dr.Grass said:
Machiavellian said:
AThe eurogamer has no more clue about what can be archived on cloud compute then the average joe on the street.
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(gonna have to to this again)
Dude. Really.
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Yes dude they speculate. The author is neither a developer or engineer. They speculate because they cannot develop code themselves and they do not have a way to test what is possible or not. Just like any technology you put it in the hands of the builder and let them find creative ways to use it. It's interesting people put up articles like they are gospel from someone who has no more technical knowledge on the subject then yourself. Personally I would listen to actual developers who are using such techniques. I want to here from developers like avalanche, Bethesda, Rockstar and others who may be able to leverage this tech and here there opinion. I really care not about an opinion peace that conclude that MS must show me it works because we all came to that conclusion without knowing anything.
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I suppose I should stop listening to theoretical physicists since they don't know how to set up experiments themselves.
O_o
You don't need to be a game dev to know EXACTLY how cloud-computing works.
Half my work is writing software. I've played games all my life. I live with 2 game devs. I CAN FIGURE IT OUT. And so can smart people like those at Digital Foundry and EG. It's not rocket science.