NoirSon said:
I agree, of all the difficulties Hard is the most fun and seemingly balanced. But I don't really put that all on the Pair Up mechanic as much as I put it on the map design and enemy AI. Truth be told, too many maps boil down to just wiping out the enemy in fairly open spaces. The more challenging maps seem restricted to only done once (via story or spotpass) or be DLC, which restricts some of the challenge. Later difficulties just up the anti of the enemy units early on to screw the player or make them dependent on one character in the early stages before they can get access to means to safely grind. If anything, I suspect part of the problem is that they dumbed down the maps so that casuals won't run into road blocks even on the easiest difficulties and with Casual settings. |
I agree with you on map designs. Even the maps with limited mobility for certain units (sand maps, lots of forest, etc.) are fairly large and open so it's pretty easy to just rush the enemy or roll down with you units compactly.
As for grinding on Lunatic, it's almost impossible at all. Heck i'm on Chapter 8 and i've already seen a Fighter with a forged Silver Axe, while my units all carry bronze equipment because it's the only thing I can afford.
Edited - Kresnik. Please be careful with your quote trees.
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