The Eurogamer article tells us specifically that AI and lighting are some of the ´parts of a game that could use the cloud so I really don't understand the guys saying it's PR shit.
The Avalanche dev didn't say we are going to push more polygons nor did he talk about adding pixels or additional details he was talking about an open World game(JC3) that relies heavily on AI and since AI is not latency dependent it could actually work pretty good







