Wow only 3 mediocre games in 19 years of developing games, not bad. I highly doubt this game had a very high budget in the first place. It probably won't take many copies sold just to break even I'll estimate 500,000 copies to break even and 600,000-750,000 copies to make the project be worthwhile/profitable. Though I doubt it will even sell 300,000 copies by the Holliday's, it won't cripple Insomniac by any means but it will definitely hurt their wallet a tad.







