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Adinnieken said:
misterchoc90 said:
RazorDragon said:
Scoobes said:
RazorDragon said:

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That really depends.  At one point the PS3's failure rate was 40%.  Granted, that was only in Europe and only applied to a batch of consoles, but in a given space and time the PS3's failure rate was an high as 40%.  It's still consistently 10%, where as the Xbox 360's failure rate is lower. 

The Xbox 360's high failure rate is attributed to those Xbox 360s that had the Xenon/Zephyr boards sold through 2007.  After that, the failure rate steadily fell.  With the Jasper boards, that failure rate fell to about 1%.

The Durango processor has a massive heat sink and a massive fan.  My guess is that Microsoft made sure this go-around that not only was the device going to run as cool as possible, but any failures were going to be heavily investigated to ensure they were/are resolved before manufacturing.  Engineers weren't oblivious to the Xbox 360's problem, they just believed it would work itself out as manufacturing improved.  That was a misunderstanding of the problem.  I get the feeling they are more willing to aggressively pursue any issues now rather than have to deal with problems later so as to not repeat the debacle of the RRoD.


You seem to have an understanding of what really happened and the values for the respective failures, so I won't doubt you, but where did you get the info from? I know I read somewhere that the old 360s where way higher than the PS3. I think I read somewhere that the PS3's failure rate was about 4%, but I can't remember where. All sources seem to specify very different values, though.

But I do remember that the 360's failure rate decreased significantly when they changed the boards.