misterchoc90 said:
Maybe that's because you don't know that many people with a PS3. The PS2 Slim optical drive was known to be crappy though, but it usually stopped working for people who abused it with pirated games. Pirated games in the long term were bad for the lens. Statistically the Playstation's failure rate is nothing compared to the 360. Either way this means nothing. Next gen, the X1 might be better than the PS4 (in terms or hardware failures) or vice-versa. Who the hell knows.. |
That really depends. At one point the PS3's failure rate was 40%. Granted, that was only in Europe and only applied to a batch of consoles, but in a given space and time the PS3's failure rate was an high as 40%. It's still consistently 10%, where as the Xbox 360's failure rate is lower.
The Xbox 360's high failure rate is attributed to those Xbox 360s that had the Xenon/Zephyr boards sold through 2007. After that, the failure rate steadily fell. With the Jasper boards, that failure rate fell to about 1%.
The Durango processor has a massive heat sink and a massive fan. My guess is that Microsoft made sure this go-around that not only was the device going to run as cool as possible, but any failures were going to be heavily investigated to ensure they were/are resolved before manufacturing. Engineers weren't oblivious to the Xbox 360's problem, they just believed it would work itself out as manufacturing improved. That was a misunderstanding of the problem. I get the feeling they are more willing to aggressively pursue any issues now rather than have to deal with problems later so as to not repeat the debacle of the RRoD.