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“One could go as far as to say that in today’s times, making customers wait for years with little to no information is being dishonest to them. We’re no longer in an age where customers are left in the dark until a product is completed. We need to shift to a businessmodel where we frequently interact with our customers for our products that are in‐development and/or prior to being sold, have our customers understand games under development, and finally make sure we develop games that meet their expectations.”

This. Get serious about deadlines and budgets. No mysterious PR statements. No 5 years+ dev cycles. Life is too short to wait that long to play your favorite franchise.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.