hivycox said:
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its not necessary to Sony announce the same DRM as MS, to a sony fan (me) to defend some kind of DRM and "restricted-used-games". I also work on a company that develops software and i can relate to how hard is to build this massive code and see others profit from your work without giving you nothing from their profit. In my company we have a insane DRM system, to prevent others from using the SW our guys spend hours of days and nights to put together. Intellectual property is not something you can hold in your hand, its something that has no matter of physical form, so it has to be protected by special rules to prevent the corruption of the intended purpose of the creator.
if the DRM does prevent the end user of having a normal usage or does make your experience less worth, then i vote to remove it and deal with the consequences, because if you are good at creating a good game you should also be smart enough to implement a DRM system that just works without the user to lift a finger. But if you do have the skills to implement a good DRM, my vote is go for it. And MS is showing a so so DRM system. it should work better but besides the on-line requirement, i don't see nothing wrong with it. (if MS is smart they will use QR codes to do the activation of the game because numeral codes in a device with camera is so last millennium)
used games restriction is unpopular, yes i agree with you, but it doesn't make it wrong.
now about the balls... i think quite the opposite... IMO Nintendo didn't have the balls to implement this and deal with the bad press for being the first doing this... i think they were the ones breaking the deal with EA because of the "no balls". they thought this was a less loss for them, not a big steeping up for the gamers "rights"... not saying i am right and you are wrong, but either situation is possible for the outcome we have now... so you shouldn't come saying others are blind fanboys for not going running into nintendo arms...
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