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kitler53 said:
disolitude said:
All your game library saved in the cloud with your game saves, DLC and gaming history tied to you...following you around no matter where you go? Forever and ever...What is not to understand about why this is appealing? Its the freeking future...

If you know of a way to incorporate this type of freedom in to consoles and create a viable online digital ecosystem, without sacrificing "game trading" and still protecting developer revenue since we know what human nature is like...please call Microsoft or Sony and let them know how to proceed.


there are ways.  some guy described a really good method on this site months back.   basically it all comes down to this:  opt in.   the installation and account locking is great.. for those that like it.  but for those that don't let them continue to do their thing with discs.  when you put a disc into your console you get a message "install?  yes  no"  (you could even have a default setting in the OS) and then everyone is happy.

things is... i don't believe for a second EA/MS is doing this to give you the "freedom" of a digital ecosystem.  this is all because they want that 10% cut of the used game market they've villainized the last 3-5 years.  that's the reason the feature is a cluster-fuck.   they didn't approach the problem correctly.  if they approached it as "how to we empower the consumer" we'd have a better solution.  instead they approached it as "how do we get more money" and people see through that shit.

I don't know man... I for one don't think the limitations on next gen games buying trading and selling will be as tight as you say they are.

Microsoft really isnt the one pushing game DRM hard here... they want you to buy the console, subscribe to XBL and use their services...Skype, Skydrive, IE, Bing, Windows ported apps...good to go! Them and Sony are mostly implementing DRM for 3rd parties but at the same time the cannot piss off retail.

I personally believe that Microsoft has 5-10 different DRM scenarios in mind which they are testing with retail and publishig partners and once they find the best solution for everyone they will eveal it to us and how it works.