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I've got a mid level PC where I could run most games this generation on ultra at 60fps or higher. However, I prefer to buy my multiconsole games on consoles with 30fps, sometimes less if they're crappy ports, because I actually own the disc. I can no longer do that with PC games, and it's been that way for quite some time.

On PC, your discs are nothing more than show anymore. All you need is that code in the box. Once you use that code, your disc is pretty much a coaster. If you use the same disc on another PC. Doesn't matter without the code. So the disc has no value whatsoever.

The Xbox One is the same. Whether used games charge a fee or not. The disc is still tied to an account. When the Xbox One is no longer a relevant console, the discs will be coasters.

If games are going to be tied down to the console, then there's no difference between the console and a computer anymore. Because of that, I'll no longer continue paying high prices when I can get the games for less than $20 no more than a few months after release. I'll buy Wii U games and if the PS4 isn't full of DRM, then I'll buy PS4 games. but unless Xbox One comes with a lot of must have exclusives, I'm not purchasing the system. If PS4 has the same DRM as the Xbox One, the same will apply and when, if, I purchase the consoles, I'll only purchase exclusives while other consoles and PC will be my multiconsole systems.

S.T.A.G.E. said:

As long as valve exists and has their cloud running you have your games, yes. Still doesn't change the fact of true ownership. Valve is protecting a license, not ownership.

There's no difference from this than the Xbox One.  When Xbox One servers are gone, you no longer have access to those games.   Those discs will be worthless.

Why pay $500 and be tied to a seperate console when it's essentially what PC has become?