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ryuzaki57 said:
Wright said:
ryuzaki57 said:
As long as they don't steal our JRPGs like they did in 2008, I'm fine.

Nobody "stole" anything. The JRPGs that came to the 360 in 2008 found its fanbase, and eventually made their way into the PS3.

That is a very interesting theory. So if they "found their fanbase", why did Tales of Vesperia and Star Ocean 4 have to be ported to PS3 exactly 1 year after? Why did the PS3 version of Tales of Vesperia sell twice as much as the 360 version? Why did the PS3 version of FFXIII-2 sell four times as much as the 360 version? Why are most JRPGs exclusive to PS3, PSP, PSVita or 3DS? Why does the 360 sell a mere 300 units per week in Japan?

2008 was a clear agression towards the JRPG community and Microsoft will pay for that for eternity.

Then, how come Star Ocean 4 on 360 still sold more than on Ps3? And in Japan, the sales of the Ps3 version beated the 360 by a pretty small margin. How come Valkiria Chronicles (And I think the first White Knight Chronicles after the adjustments) is the only Ps3 exclusive JRPG that has managed to beat Lost Odyssey - the top 360 exclusive JRPG - in sales? Why do you bring 360 sales in Japan? What about The Last Remnant, Infinite Undiscovery or Blue Dragon? Blue Dragon has sold more than Ni No Kuni, and, in fact, they both have sold the same units in Japan.

Yes, you can counter-attack with "Eternal Sonata did better on Ps3", but again, on a small scale. Yes, the Ps3 version of FFXIII-2 sold much better than the 360 version - so did Dragon's Dogma -, but if you're implying that 650k units (and probably undertracked) isn't good enough for a game of this kind, you're being delusional.

You can bring as much data as you want. 2008 was pretty great for JRPGs; and yes, 360 gamers did enjoy the JRPGs. There is a fanbase in this console, whether you want to accept it or not. I can't see agression when games sold pretty well.