Jega said:
Gaikai VS Microsoft on Cloud Computing. Think about what you are saying. |
Cloud is the new Cell. Think of the powah of teh cloud!
Cloud processing is not going to make games look better, the only way to do that is by streaming the whole game. Which will take a while until it becomes cost effective at better graphical settings then doing it locally. Look at current cloud streaming, the games run at medium to low settings. It's not cost effective to have a titan gpu assigned per user.
The cloud can do wonderful things for persistant dynamic worlds, advanced AI and world physics. The console still needs to receive and render all that extra data locally, resulting in a graphical hit instead of looking better.
Look at Eve online, massive online battles, at a slideshow pace.
Warhawk, average graphics to accomodate soo many players coming close together.
Same thing for having massive AI crowds in games, or complex fluids simulation, the extra detail still needs to be rendered locally.
(bad analogy actually, the cell did sort of enhance graphics in the end when developers finally gave the spes something to do with fxaa)







