Smidlee said:
Well there are already FPS with head tracking that works with 6D movement which I doubt wii-mote can do. (maybe it can with three LED lights). In fps I find tracking head is more of a hindrance that a help especially in multiplayer. (like you noted , too much movement can be very disorienting) I've notice in the video the camera movement is very slow unlike a fps. Combat flight sims are in a way a special kind of fps where you can't turn the camera (point of the plane) around in a split second, thus head tracking is the most useful in these cases. I still beleive a great game for console head tracking would be a Mech type game. As far as gear I like using a cap with my TrackIR. |
The Wiimote IR camera is capable of tracking up to four IR points. I'm pretty sure your cap could be made to work with it just fine, given the right software.
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