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Gaming - Final Fantasy (GDC) - View Post

krik said:
makingmusic476 said:
krik said:

He showed screen shots of the tools : character editor, cut scene editor, etc. Also played the same trailer as yesterday during "The art of FINAL FANTASY" session.


 So the cutscenes will be real-time?


 I don't think so. The cut scene editor uses in-game assets. They can play with the assets, animations, cameras, effects, etc, but I think at the end the goal is to render the cut scenes. Anyway I can't tell if they will be pre rendered or not since they did not specify (I think they will pre-render them to make them look better).

 Also, during yesterday's session the art director said for FFXIII they have a different team just working on cut scenes...

 It likely refers to the in-game cutscenes from FF, not the pre-rendered scenes.  

 



Leo-j said: If a dvd for a pc game holds what? Crysis at 3000p or something, why in the world cant a blu-ray disc do the same?

ssj12 said: Player specific decoders are nothing more than specialized GPUs. Gran Turismo is the trust driving simulator of them all. 

"Why do they call it the xbox 360? Because when you see it, you'll turn 360 degrees and walk away"