famousringo said:
The problem is that trying to use both would suck, because unlike the Move or the Wiimote, a conventional gamepad has not been designed for motion gameplay at all. Have you ever tried to use a sixaxis? Because trying to use the XBone gamepad with Kinect would be just like that, except possibly with more jumping, I guess. Basically, some tasks are best suited to buttons, thumbsticks, tilting, or gestures, and it's possible to develop an interface that can do all four well at the same time. Microsoft's setup won't let you do more than two of those things well at any given time, even though their system for motion gestures is top-notch. |
Yeah, i dont care for Six-axis. I dont really care for any of the motion controls though. I like Kinect 2.0 but not for the gaming side of things. And I'm fine with hardcore games having kinect 2.0 in it. It is just an option as long as a controller can be used as the main option as well. Example being Forza, Skyrim, and Mass Effect which all has kinect features in the game.