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famousringo said:
Multimedialover said:
famousringo said:
What I liked:

Install games to HD. No disc switching. One of the nice things about both my hacked Wii and the Wii U.

Improved Kinect. Less latency and a low enough minimum range that I think it could work in my house now. Disappointed there's still no controller designed for use in conjunction with it, though.

I thought I saw a headline somewhere that it would have save states or a similar feature that lets you save/resume at any point. A well designed game already effectively does this, but now we don't have to hope the game is well-designed, I guess.

That's it. Not enough to justify a buy. Sorry.

It was confirmed though that you can use the controller and Kinect in the conference even Tablet as well all the same time if developer wishes. 

Take Ryse by Crytek, which is now confirmed to use the traditional controller with Kinect. Making the game probably much tighter to play. Rather than on rails.


I don't mean a standard controller. That's just as pointless as the sixaxis. It's too poorly-balanced to even work well with tilt controls, forget gestures.

You need something well-balanced that allows freedom of motion. That's what Move and the Wiimote do, and I think both designs could be improved upon. 

Kinect could do a whole lot more with just one thumbstick and a couple buttons. On it's own I don't think it's much good except for dancing and boxing. It's frustrating to me because MS was committed enough to fix the range problem, the latency problem, jack the resolution, and make Kinect part of the core Xbox experience, but they couldn't quite push it all the way to designing a controller that would work harmoniously with it.


Your point is fair. That would have given more possibilities to The One. 

Still at least with being able to use the normal controller with Kinect will be more interesting to the core gamer as things like freedom for example could remain, but something like a battle in Ryse could require you to stand and fight in a one on one situation. Hopefully 1 -1 not like the terrible fight games Kinect 1 had. That Fighters Cage game sucked. So Bad. uuuuuhhhhhhhh.

I have more hope with Kinect 2.0. The lag in the video looked almost seemless. That alone will improve any experience ten fold. Hopefully devs will come up with good combination controls for games as all 3 are native to every purchase. Some games may utilize the tablet say for a spy game whilst using the controller for movement etc, whilst having Heavy Rain type segments with Kinect. I dont know, just throwing out there that devs can start to brainstorm. :)