JayWood2010 said:
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Well, Crackdown was the kind of game which wasn't completely polished and maybe not even AAA, but it was a neat little open-world game that actively rewarded the player no matter what crazy stunts were pulled by giving them greater stunt-pulling ability. Problem with the game (and the sequel to an even greater extent) was its throwaway plot and generic setting. I would consider going a more comedic, over-the-top route for the third game but I'll at least be content with a better setting, higher production values, and less glaring technical issues.
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