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Otakumegane said:
I just hope they can improve the battle system next time. Pair up's a neat feature but it breaks the game in a lot of ways.

My Ideal FE game would have FE8 wise story, FE13 characters, FE10 difficulty, and FE9 Maps. Not sure on battle system, but it won't be FE13's lol. Enjoyed it for a while but it gets chance based suuuper fast.

Well pair up is not required in normal (I only used it once, no joking). But now that I'm playing on hard, there has been situations where unless I pair up, my unit is most likely going to die. Pairing up is practically necessary in the first chapters (unless you only use Frederick).

The most annoying thing about pairing up (and adjacent units as well) is that those units can also attack. I personally don't like that, sometimes you want the pair unit to attack and sometimes you don't, not really consistent. I wouldn't mind if they leave the pair system in future games, but please don't let the pair unit attack >.>



Nintendo and PC gamer