Wright said:
"After each of the first television season’s 13 episodes, a similar series of missions will be introduced into the game, and then retired by the time the next episode starts. After an episode about a plague, for instance, players will have to figure out how to cure the pandemic."
I think Quantum Break is aiming a little bit higher than to put a mission about "go kill x number of monsters" when those monsters are talked in the series. That's more like an uptade or a timed event which has been done to death in MMORPGs rather than "interactivity between TV series and videogames". |
It does look very interesting, but I can't see what kind of interactivity would be a significant step above what Defiance is trying. For one thing, it doesn't seem to be an MMORPG, so you can't have one TV series to cover everyone. That means it is probably part of a single player experience, and that just sounds like Heavy Rain but with live action cutscenes.
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