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DaRev said:

I think Nintendo was right, in that the graphical leap between the PS4/One and the WiiU would not be as "significant" in terms of visuals as was with the PS3/360 and the Wii. I say this after watching the XboxOne reveal and looking at the EA Sports games, mainly. I think these games could definitely be done on the WiiU without any significant loss in visuals.

What do you think?   

 


The graphical difference can never be like Wii and 360 again. The biggest difference were shaders.  Look at  Halo Anniversary Edition  its basically Halo1 with   360 shaders on top of it and  it looks great.  And WiiU can basically render everything PS4 and Xone can. Just the number of polygons, resolution etc will vary.

And since this generation went on for so long we have like 99% of real world effects in our games because devs had to come up with new stuff to make their games look better. Sure they will use better lighting and shadowing etc. but WiiU can handle those to some extend and even if not then WiiU can still use PS360 style effects.

I mean even the 3DS will not have the same difference compared to PS4  as Wii had to PS3  since it can actually handle most of the stuff PS360 can (shader, effects-wise). 
Thats also why the difference between PSP (without those shaders etc) compared to 3DS seems actually bigger than 3DS to Vita (which is alot more powerful than 3DS)

All comes down to the developers tho. Most cant be bothered to bring good visuals to the 3DS and Revelations will not be the standard.

Let's just hope third party will at least try to make good WiiU games.

 


P.S.  You know the Call of Duty  Ghosts trailer?   I saw this trailer before I saw the Xbox reveal  and I thought it was current gen.