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Just because digital distribution is the future (at least for the majority of the market) doesn't mean that this is the only way to get there. Limiting games to one account and requiring to get online after a certain amount of time (or while you play a single player game) are hardly inherent aspects of it. After all, DRM-free games do exist on PC, and so does the evidence that DRMs in general have never stopped pirates from doing their thing.

The advantages of digital distribution are not directly related to the idea of banning physical used games anyway, so I don't see how they justify it. I don't agree with the premise that used games are a problem that needs to be solved, but if that were the case, offering incentives for users to go digital would be the appropriate response, not taking away options from them.

Ultimately, people will decide which policies are acceptable and which aren't. Companies need customers, not the other way around... As long as there's a large number of people dissatisfied with the offered choices, the door will be open for others to take advantage of it. And I for one will never support this kind of policies that go against the basic consumer choices that we've always had, even if it means sticking to "retro" games from now on. Fortunately for me though, I'm a fan of that "outdated" publisher known as Nintendo...