happydolphin said: @underline. I'm referring to final fantasy especially.
@bold. I'm talking cheap in terms of creativity, not money-wise. Sex, violence sells, there's no doubt about that if that's what you're saying then I agree with you. But it's sad and reflects the money-hungry attitude of the industry, while historically some of the best games that were ever made have foundations on much deeper emotions (Zelda, Final Fantasy). @2nd para. I mean they have too strong a presence and are the highest sellers, most strongly marketted titles. Top 30's violent games selection: PS3
xbox:
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Oh, you were talking about creativity. Now I see what you mean. By the way, I believe making 50 Zeldas and 200 Marios is even less creative than to use violence as the vehicle to popularity. But that's a different matter. I understood you point and you're entitled to your own opinion. I just don't agree with it.
Regarding the 2nd paragraph, if you accept there are many non-violent games on PS3 and X360 and the dominance of violence is just in sales, right there you are giving the answer to your own question: the few games that use violence are the most successful ones. Why do they use violence? To be successful XD
Prediction made in 14/01/2014 for 31/12/2020: PS4: 100M XOne: 70M WiiU: 25M
Prediction made in 01/04/2016 for 31/12/2020: PS4: 100M XOne: 50M WiiU: 18M
Prediction made in 15/04/2017 for 31/12/2020: PS4: 90M XOne: 40M WiiU: 15M Switch: 20M
Prediction made in 24/03/2018 for 31/12/2020: PS4: 110M XOne: 50M WiiU: 14M Switch: 65M