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Capcom has the most well thought-out and best longterm strategy for the high definition market out of all the Japanese companies. Release on 360 early and then multi-plat everything once both systems are out. Reserve special games for the Wii and keep developmental costs down on the system, allowing them to sell less games and still turn a profit.

Out of their last 5 or 6 major releases, I think every one has been a success. And they have barely begun to touch on their massive franchises this generation.




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