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I played a bunch.

I had the best times with(in order):
UO, SWG(before the 'changes'), EQ, CoH, WoW.

I can't stand most Asian MMO's(Mostly Korean ones, but FFXI is close to the same mold)... They tend to have a level of grind that makes western MMO's look quick by comparison.

Granted I'm one of those that thinks the real problem with current MMO's is that they focus TOO much on the level-grind and forget to add in proper levels of fun for Bartle-types OTHER than achievers(which is probably why I liked UO and old-engine SWG so much)

Of course with an MMO, you start for the gameplay, but you stay for the people you play with. Since none of the current crop has managed to 'hook' me, I haven't stuck around long enough to really develop bonds with those I play with.

It doesn't help that the MMO genre has grown stagnant. If you've played any of the mainline MMO's, you've pretty much played them all. EQ2, WoW, CoX, LoTRO can all trace their basic gameplay design back to the ORIGINAL EverQuest. If someone would come up with some decent gameplay changes, I might be inclined to go back to an MMO.

Currently I'm keeping my eye on Metaplace, Champions Online(looks like they are ditching the traditional MMO-style battle mechanics for something a bit more actiony) and APB.