mtu9356 said:
The server issues were fixed via patch. I usually have no problem resummoning the same person, especially if they drop the sign in the same spot. |
The most frustrating parts of the game for me were:
Mini boss in undead Burg after the bridge with the dragon, charging bull or something. I had not figured out how to unlock the shortcut, frigging long trek back every time.
Capra Demon: Took 6 tries to successfully roll past the initial charge for the first time, every time dead in 2 seconds after fighting all the way back there over and over. Then it still took more tries to get rid of the dogs, and succesfully do the initial dodge again with 30% success rate, to finally sit on the stairs dropping bombs. No sense of accomplishment.
Sen's fortress: I had a lot of trouble judging distance to the swinging blades and had missed the hidden bonfire halfway up. Getting knocked of by the swinging blades on the upper level became extremely frustrating by having to start all the way from the blacksmith again and again and again.
Anar Londo, the archers knocking you off the ledge. My character wasn't that strong yet, so it took 10+ minutes everytime to get back there for another try to figure out how to get past that obstacle.
Ornstein and Smough: I wasn't strong enough yet to handle them with the single player summon, he always died before I could take down 1 of them. So co-op with 2 people instead. Summoning didn't work right and it was a popular place for twink invaders. It took 20 tries or more just to get to the boss intact. The only time we made it was when we happened to summon a more powerful twink to take care of the invader, which also ruined the boss fight as that was now over in 20 seconds. No sense of accomplishment.
Bed of chaos: that should be self explanatory.
For me it would not remove the sense of risk if I can start a boss fight over, I still lose time and souls. It merely removes the added frustration of unwanted repetition.
And I would have resorted less often to co-op if it were easier to retry bosses, which would have ruined less boss fights where a ng+ twink came into my first play through to slay this big obstacle in 10 seconds. (Better match making would solve that too ofcourse)







