I'm going to be honest. For the big guys? Not a whole lot of incentive. But for smaller devs the Wii U provides a platform that's likely much cheaper and easier to develop for. And I know a lot of people write off the gamepad, but it really is a neat way to interact with a game. It's not too much of a game-changer for big shooters and stuff, but as far as more creative and non-traditional games go there's a lot of design space to explore. Once the install base grows it will be a great platform for smaller, more unique games.
But it's true that as far as AAA multiplats there's really no reason to support it. Especially once the price goes down, we'll probably have the same situation we did this generation; lots of people have the Microsoft/Sony system for the big games and the cheaper Nintendo system for the Nintendo games. I've got a Wii and an Xbox 360, and all my needs are met. I don't think there's anything wrong with that.
Currently playing:
Bloodbath Paddy Wagon Ultra 9







