| DevilRising said: [...] |
I just want to build off DevilRising's post, which really nails what's good and bad about video games past and present.
The beginning of any great video game, to me, is the mechanical structure at the center of the game, i.e., the set of moves and commands, the rules of the game, and the combination and variation of actions therein. How players experience the game via these mechanics, mentally and physically, is the most important thing. Secondary and tertiary criteria include graphics, art direction, music, sound, etc.










