I'm curious as to why EA didn't simply port an older game to Wii to test the market instead of releasing a niche title. That strategy worked out decently for Capcom at least once. Twice, I suppose, since the Wii version of Okami probably made a decent profit.
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WayForward Kickstarter is best kickstarter: http://www.kickstarter.com/projects/1236620800/shantae-half-genie-hero