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Great read, thanks for posting it. The following section brings up a few questions:

(“We did have Crysis 3 running on the Wii U. We were very close to launching it. But there was a lack of business support between Nintendo and EA on that. Since we as a company couldn’t launch on the Wii U ourselves — we don’t have a publishing license — Crysis 3 on Wii U had to die.” said Yerli.)

What kind of support is needed to launch a title on the Wii U? And what is meant by "we as a company couldn’t launch on the Wii U ourselves — we don’t have a publishing license"?