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I believe Prologue is already out in Japan, so the only thing going on probably is translation for western gamers. Other than that most of the people at Polyphony are putting the last touches into the game and polishing it up to as close to perfection as they can get as Kazunori Yamuchi (lead developer) is a perfectionist and, as mentioned, isn't afraid to delay a game so that the mistakes they made by rushing GT2 don't get repeated.