chocoloco said:
You treat Nintendo like an omniscient, omnipitant, infallible god Kahn. Quotes on EA's perspective. “Nintendo was operating with near monopoly power,” Gordon says. “They had like a 95 percent share of the console business, and they had earned it because they took a huge risk. If a publisher wanted to get in bed with the NES, they had to fly to Japan, state its case for a development system, and if Nintendo deemed it worthy, there was only one deal on the table. Nintendo would sell the company a dev kit for what Gordon calls “a ridiculous price,” and after a game was finished the publisher had to send it to Nintendo, which would ultimately decide whether our not it would be manufactured.” Bing Gordon Former Cheif creative Officer of EA “Wait, we spend all this time and we build a game but we don’t know if we can bring it to market?,” ‘That’s right, and if we decide to bring it to market, we manufacture it and we’ll tell you how many we’ll build. You pay us half the cost, and then we manufacture it when we feel like it. When it’s done in Japan, you pay the second half of the cost, and we release it and you figure out how you want to ship it.”
“We’re pretty strongly in the camp that low manufacturing cost in media is important to the overall growth of interactive entertainment,” Gordon said. “I doubt we’ll ever ship as many products for the Nintendo 64 in any year as we do on the PC or the Sony PlayStation.”
There is plenty more if your willing to look at a side other than the infallible Nintendo here. http://www.notenoughshaders.com/2013/03/25/the-sexual-history-between-nintendo-and-electronic-arts/ |
This a million times. I'm sick of fans pretending that Nintendo are angels. They are not, they make mistakes like everyone does. Even in the Wii days they had awful regulations.