Jay520 said:
1. Yes, some weeks are important. But most weeks have few new games and are pretty much the same as the weeks before it. Example, all the summer weeks. For the past 4-5 years, the summer weeks have been essentially dull. Anyone could predict what sales would be like during the summer since there's very little change. Yet week after week, the Global UP threads would get massive posts. Seems weird, doesn't it? These pointless comparisons are the backbone of VGChartz. 2. I was talking about lifetime sales. At the end of the day, their difference is going to be very tiny. So if one manages to edge over the other, it's not going to mean a thing. It's not as if developers/publishers are going to change just because the PS3 managed to outsell the 360 by 1-2 million units. It's pointless, but they are the backbone of VGChartz. 3. Again, I personally am not going to argue how it's important because it's objective. But here's something: Whoever has the bigger exclusive title obviously has more fans willing to buy a console for that exclusive. Likewise, this means when their next console releases, we can evaluate how big of an impact that exclusive will have on hardware sales. There, a good reason to be interested in comparing the two biggest exclusives on competing consoles. 4. Like above, comparing the biggest exclusives on competing consoles let's us know how big of an impact these games will have with the next generation consoles. How is that less important than what you said. 5. Gauging future success. Yup, exclusives are very important in that regard. Yes, you do gain business insight knowing GT sells better than Halo. You know that GT would likely boost lifetime sales more than Halo would with the Xbox. |
1. Basic statistics. Don't skip a week because you think you know what is going to happen....
2. A market is a dynamic thing - lifetime sales are useful, but only part of a bigger picture. And no, you can't predict what the difference is going to be. Who would have guessed the PS3 would have sold almost the exact amount as the 360 at the end of their cycles? You act as if it's a universal law that consoles have to sell within 1-2 mill of each other - go look at the 6th gen.
3. If it is objective than explain....Also flawed logic - bigger exclusive =/= fans will buy console for that game. It may be part of the reason, it may be the soul reason, but you are jumping to a hell of a conclusion by saying "Whoever has the bigger exclusive title obviously has more fans willing to buy a console for that exclusive"
4. Very true, but you don't need to compare Halo to GT to see that either are currently popular franchises that will succeed with at least one sequel on the next gen consoles. You can compare Halo to other xbox games to see it's success. Pitting it against a PS3 franchise of a different genre seems like shit stirring.
5. With such a minute difference in sales? Unlikely. If we compare GT to Zelda, than you have a more valid point, but picking apart tiny differences, as I said, seems more like finding fuel for console flames.