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Mr Khan said:
Mazty said:
UncleScrooge said:
Mazty said:
UncleScrooge said:


So basically you have no proof that EA would irrationally throw away profit to spite Nintendo. 

*Learn what the hypocratic oath is...*

I'm not insulting you, I'm telling you the truth. It's clear that you don't understand how big businesses run or think and are making wholly unfounded statements. Also, learn what Occam's Razor is. It's obvious that EA aren't making games for the Wii U because it's not profitable - look at Madden. 

Again, I'm saying we need journalism to find out what really happened between the two. In fact I went on record on this forum saying Nintendo probably screwed this up and not EA. This is not about sales. You don't go from "unprecedented partnership" to "The Wii U is last gen" over the course of some months. Well, if it 'is' about sales EA's analysis truly sucked the first time. Talk about the most simple explanation. 

At the bolded stuff: Isn't this getting a tiny bit overboard now? You've never met me before. 

Edit: At the second bolded part... did you just...? Seriously are you pulling my leg?

42 people playing Madden.
Low Wii U sales.

Why isn't the above enough for you? Business is all about sales....Do you have any proof this incident is not about sales? No. EA probably spoke too soon about their partnership but honestly what they are doing seems entirely logical. Why invest in a console that is not selling and well be horrifically underpowered in 7 months compared to the competition? Think about the time it'd take to train people, concept ideas etc etc. It's just not worth it. 

I've never met you sure, but it's quite obvious by the way you are clamiming business decisions are emotive and not financial. Also if you knew what Occam's Razor was, than surely you wouldn't be demanding investigation?

Occam's Razor suggests that EA would at least be offering the same token support they've offered Nintendo consoles from the beginning, as the simplest outcome would be maintanence of the status quo; poor support, but support.

That EA has changed that suggests that something extraordinary occurred. Which there is copious evidence for outside the realm of sales.

That'd be the case if EA regarded the Wii U as having the same audience as previous Nintendo consoles. Then again we have to consider how gaming really exploded this generation and therefore their tolerance for support may be tighter i.e. Anything that sells less than X is not worth our time.

Honestly, I think it's a case of poor sales mixed with the PS4/720 on the horizon which, in terms of power, will eclipse the Wii U, and therefore sales may not increase. Having to scale back games from 2+Tflops to ~500 Tflops may be time better spent polishing the PS4/720 versions. The fact that UE4 isn't coming to the Wii U suggests that programming for it may be a complete ball ache and therefore, not cost effective.