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As I've said many times before:  the controls were the problem, not the method of controlling.  Games that use both motion and analog, such as Burnout and Motorstorm, control the same no matter which method you pick.  I think first person is more fun to play with motion, but it's not like changing the method of control changes the way the cars control.  It's the same with Lair.

The fact is that the controls were not accurate enough or fun to play with.  I played on the PSP using remote play and the analog did not help.  You can not help bad control design by changing the method.

The motion was not the problem!  How many times can I say that?