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Zero999 said:
Dodece said:
Zero999 said:

wow, so much nonsense on a single post. in case you didn't notice wii u is a next gen console, the game wouldn't need any cutting.

and porting is still porting, you make it sound like it would be a herculean job to do what they do ALL the time (porting). it should barely cost an extra 2-3KK to make a wii u version and they'd profit at least 5 times that amount.

Edit: P.S: It will be hilarious if nintendo confirms GTA V on tomorrow's direct :P

The Wii U is only a next gen console to Nintendo and its fans. Everyone else knows Nintendo is trying to pawn off another last gen console as a new gen console. Like we can't tell that it is really two Wii's duct taped together. Seriously all joking aside. Have you compared the specs of the Wii U to the PS4. If you had you wouldn't be claiming that Nintendo is even in the same ball park. Hell it isn't even in the same zipcode. The PS4 has seven times the ram dedicated to gaming. If anything the Wii U is weaker compared to that then the. Wii was compared to the 360 and PS3.

P.S. I will laugh when Ubisoft and Activision abandon the Wii U. Just like about every other developer/publisher on the plant. I can't wait to watch certain people in this community fly into a massive rage, and try to damage control at the same time.

i don't know wii u specs for gpu and cpu so a full comparison can't be made yet. but let's go to the facts:

on the bolded part what imaginary memory are you talking about? ps4 has 8gb and wii u has 2 gb and there was no information about how much ps4 has for games. and even at the most probable 1.5gb vs 6.5/7gb you still disconsider the 32mb of eDRAM wii u has, wich surely compensates for having less memory. also, devs only complimented wii u's memory and it's low latency so i wuldn't worry.

next are raw numbers. wii gpu was exactly like the gamecube's, using a completely different architeture and only had 11 gigaflops of processing while xbox360's had 240 gigaflops and much more advanced resources for the architeture. that's a 20x+ difference. Now we have ps4 wich is modern architeture and has 1.8 teraflops and wii u wich also uses the same modern architeture and has unknown gigaflops. but even at a worst case scenario we could say wii u gpu process 500 gflops wich is about 3.5 less than ps4 and an even smaller difference against rumoured nextbox specs.

I can't see how that's a bigger difference than wii vs ps360, specially when we reached a point where that difference will be hard to notice on actual games.

The specs for the Wii U are known, and so is the memory allotment. These aren't grand mysteries to last the ages. You can literally bury yourself in technical jargon if that is what your heart truly desires, but trust me when I say you don't need to go there. The broad stokes tell you the same story as the minutia. The PS4 is vastly superior in just about every regard. Anyway if you want to delve into such detail. Here is a good thread to do so, and it has been kept fairly up to date.

http://gamrconnect.vgchartz.com/thread.php?id=136756&page=1

Nintendo has made incremental improvements with the WII U. While Sony is swinging for orders of magnitude with the PS4. Nobody disputes that the Wii U fares well against the existing consoles at least spec wise. It after all has twice the memory of a PS3, but a PS4 has fourteen times as much memory. It really is david versus goliath, and that goes for just about anything. You shouldn't even be arguing against this.