naznatips said:
Do you have a source for this being fake? Honestly I agree that it sounds doubtful, but I'd like a source. Controls weren't Lair's only problems either. The game also suffered from massive framerate drops and texture pop-in, repetitive mission structure, horrible targeting, an awful button time sequence system, very bad auto-camera, and poor mission objective indicators. It was a bad game, topped with unplayable control. |
His link was broken, thought it was made up. Guess it's all too real though...