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Thaimasker said:

Sveenjo, I think that some of your problems with the game will be fixed,(some of them have already been confirmed to be improved according to the new directors) at least partially in DS2 with the addition of more accessibility. and about just throwing bombs at the carpa demon..It doesn't have to be that way. You could take it on 1v1 without going up the stairs if u had the skill/knew how to. I've actually seen a lets player go in blind and do it like that On his first try...Talk about MLG pro Lol. But I guess we all have different experiences. I actually solo'd S&O and 4 kings The 1st 2 times I beat them.

I read they were getting rid of the mist zoning part. That will solve frustrations like the Capra Demon at least.

The problem I have with DS bosses is that it does not encourage experimentation for me since it sets you back to a bonfire every time. Contrast that with how Guacamelee works, difficult game, but it instantly let's you try a new approach. I didn't mind retrying the same platforming section 50 times, or flame face 30 times because it let me play. DS on the otherhand encouraged me to check online, summon help or grind for shards, less play time basically.

The best fight I had in DS was when I went back to the undead asylum. A knight, still quite out of my reach but since it was close to a bon fire I kept going figuring out it's patterns and how to trick it's AI routine between a row of columns. It still took 20 precisely timed hits while continually dodging for 10+ minutes to slowly wear it down. Overall over an hour of fun simply because it was right next to the respawn point with no interruptions.