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mtu9356 said:
SvennoJ said:
 

I played the game, new game+ and a third round for a  bit until I got bored. And I don't get the fuss about changing difficulty. I got stuck a couple of times, didn't give up but unlike you I didn't get a sense of achievement, only a sense of wasted time before I could get on with exploring again. I don't care about tests or compliments anymore, I know what I like and what I don't, just let me enjoy the game the way I want to? What does it take away from your experience if there is an option to skip a boss or lower the difficulty temporarily?

I still don't like the Capra Demon, Ornstein and Smogg, the 4 kings and the bed of chaos. Annoying encounters that only took away from fun game time for me, no sense of achievement whatsoever after finally beating them. Also the reason I didn't bother with the DLC, having to go through those again.

Orstein and Smogg is best fought with a summoned player/npc, so its a 2v2 fight.

Capra Demon fights trick is being aware of your surroundings (The stairs leading to the ledge).

4 Kings is basically a race against the clock, kill each king before the next one spawns.

Bed of Chaos is an environment puzzle which is the only one I understand people disliking.

 

Ornstein and Smogg is one of the best boss fights I've ever played.  It was the hardest part of the game for me and took a long time to beat.  Looking back on it i would say it was one of the most fun parts of the game for me and wouldn't change a thing about it.

Ornstein and Smough was the worst. It took 20 tries to get to Ornstein and Smough with summoned players, getting invaded every time by griefers on the way there. Even clearing everything out offline before logging in to summon players wasn't fast enough.
When we finally got it was when we got paired up with an overpowered character, needless to say that degraded the boss battle completely. (Yes I know you can summon an npc offline, he was completely useless with my character build, died every time before I could wear the first one down)

Capra Demon sucked because it pounces as soon as you zone in. It took 6 attempts to finally dodge his first attack successfully and not get 1 hit killed and have to walk all the way back again. After that it was indeed a matter of hiding on the stairs and throw bombs, boring.

4 Kings, yup needed a high dps co-op partner, lousy fight.

Bed of Chaos, environmental puzzles are fine, just not having to walk back all the way to learn the next little part of the sequence.

A lot more boss fights were iffy, those 4 stand out the most. Fighting the normal npc's was much more fun then the bosses. Getting lost somewhere, barely hanging on, awesome. The bosses mostly stood in the way of fun, as did the invasions.