yo_john117 said:
Honestly, that's one of the most ridiculous things I have ever heard of. Since when did options become such a sin in gaming? For masochistic people like you (which I am assuming that you are since you are a fan of the absurd difficulty from the game :P ), the game would be just as hard as before. Whining about these options is just as pointless as whining about all of the optional assists in the recent Forza games. Having them there does not affect you in any way whatsoever. It's actually quite a selfish notion to have the mindset that only you (and others like you, obviously) are allowed to have fun with the game. |
but there is absolutly no way to add the "option" of a lower difficulty without completely destroying the franchise.
..believe it or not but the game is easy as hell. they could add an option to give you 10x the life and you know what.. you still wouldn't think the game was any easier. the game is based on extreemly highly scripted enemy AI that is really punishing in one way and completely vulnerable in some other. at it's core it is a puzzle game: when to attach and when to block, where to hide for saftey, timing, spell/element vulernability, hidden weakspots, subtle world cues, and an amazing souls/player interaction to help you learn from other's mistakes. learn how to exploit each enemy type and win.
first play though, i died a million times. second play though, dying is purely about being careless.
you don't like the game. fine. but changing it's difficulty would be like a mario game without jumping. it wouldn't be the same gameplay. it would be just a generic third person action game.