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naruball said:
I think some people who haven't played the game simply don't get it. I despise hard difficulty and always choose normal over hard in any game. When I first played Demon's Souls, I cursed more than I actually played the game. I didn't give up though and after beating my first boss after tons of efforts and a really long time, I got one of the best feelings in the world. Had there been another difficulty, I would have chosen that instead and the game wouldn't have been anything special to me.

It's like having a strict, demanding teacher/supervisor over a normal one. At first you hate them, but then when you improve and do well at their tests/ get compliments from them, it means the world to you. It's also kind of like having the option between a free room in a hotel or camping in a forest. Both sound interesting, but when thinking about the cold, you may choose the comfiness of the hotel, but if you don't have that option and Have to camp outside, you may experience some of the most memorable moments of your life.

You do bring up a valid point (the first good one I've seen in this thread).

Let's be honest though, you probably would have played it again on the hardest difficulty after playing it through on normal, right?

When it comes to something important such as school, work, or a serious life issue, I definitely do not give up even if something seems impossible. But for gaming; I do that for fun. For me, personally, if I spend the majority of my game time cursing or getting angry/frustrated, then it's just not worth that feeling of accomplishment. 

Everyone likes different games and plays in a different way. Why can't we just accept that fact?