yo_john117 said:
I get that but why do you think the addition of such things would take away the feeling of accomplishment you get when you beat a stage? You would still be on the hardest difficulty (which I'm sure they would make just as hard if not harder than Demons Souls) so beating bosses and tough parts would still feel great. There would still be no autosave except whenever you beat a section (or sit at a bonfire ala Dark Souls) and for people that want to; they could save whenever they want manually. And being able to pause during the single player game would not effect you in the least since you wouldn't have to do that either. I find myself saying this very often on this site. I simply can't understand how people think options are a sin in gaming. Options are never a bad thing. Even if an option sucks or is pointless it's still an option so it won't effect you because you don't have to use it. I bought Dark Souls and found it to be near unplayable so why am I the one who has to be punished for not being one of the few people that has the patience or time to play through the entire game. So again, explain to me how those three things could possibly negatively effect you if you never have to use them. |
I already explained it. If you haven't beat the game..let alone beat the first boss then you'll prob never understand it...
Dark souls is meant to be a gruelling and punishing game plain and simple...Thats the main reason to play it..Most games these days are pretty much meant to be beaten and have an easy mode because they have a large narritive or something else to showcase...DS doesn't...DS is a throwback to old school RPGs and the days when you didn't know if you could beat a game when you picked it up at the store or not.