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spurgeonryan said:
I was just going to say what Yo_john said. The difficulty has to be customizable. Beat it on hard and get something really cool, but have the option for easy as well. Might help.

But that won't work!  The game is built around an invading/summoning system that requires a set difficulty level.  I am tired of difficulty settings in all open world and RPG games.  Certain games are meant to be played a certain way, and making it so you can sponge bullets or die in one hit is pointless.

This is how the game is meant to be played!

 

P.S. You can save, just quit!  It is saving constantly!