SnakeDrake said:
All the things you had listed, you list them as an negative of the series. When in retro spec they help made what made this game great to me and fans of this series. This game appeal is not the difficulty, but the feeling of accomplishment when beating through a stage. And so what if its selfish of me and the fans. We brought the games and we actually played though them. |
I get that but why do you think the addition of such things would take away the feeling of accomplishment you get when you beat a stage?
You would still be on the hardest difficulty (which I'm sure they would make just as hard if not harder than Demons Souls) so beating bosses and tough parts would still feel great. There would still be no autosave except whenever you beat a section (or sit at a bonfire ala Dark Souls) and for people that want to; they could save whenever they want manually. And being able to pause during the single player game would not effect you in the least since you wouldn't have to do that either.
I find myself saying this very often on this site. I simply can't understand how people think options are a sin in gaming. Options are never a bad thing. Even if an option sucks or is pointless it's still an option so it won't effect you because you don't have to use it.
I bought Dark Souls and found it to be near unplayable so why am I the one who has to be punished for not being one of the few people that has the patience or time to play through the entire game.
So again, explain to me how those three things could possibly negatively effect you if you never have to use them.