| wfz said: Well.. after ruining Zelda, Paper Mario, and Luigi's Mansion (3 of my absolute favorite franchises of all time), I'm feeling extremely disappointed with the direction Nintendo has been going in with their game design. I see the same trends continuing into the future and it makes me really sad. That being said, they still make a few very amazing games once in a blue moon. |
Every Zelda game caters to a slightly different audience - that's the beauty of the series - I might absolutely love the wind waker, while one friend might absolutely love Majora's Mask, while another might love Skyward Sword - they're different for a reason. Just because you didn't like the most recent Zelda doesn't mean they ruined it. Every installment is going to be different for different audiences.
If you didn't like Skyward sword because of the linearity (some people love that) then rest assured, Eiji Aonuma has confirmed that the Wii U Zelda will be non-linear.
And the 3DS zelda is top-down - again for different audiences. The beauty of the Legend of Zelda is that there is something for everyone - whether you like single player, multi-player, linearity, exploring, adventuring, side-scrolling, top-down, 3D, motion controls, traditional controls - every installment is for a different audience. And if you're like me, you love them all because the core gameplay remains the same.

Games can and should tell stories and share ideas through their mechanics. This is the intrinsic element of the medium and this is how experiences should be crafted in video games. No company does this as well as Nintendo and their echoes from the past.
Aurum Ring
Delano7
Ocarinahero032







