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Slimebeast said:
echoesfromthepast said:
Slimebeast said:
echoesfromthepast said:
Slimebeast said:
echoesfromthepast said:
I watched that game too - fairly decent as far as movies go

Do you often decide to watch the games on YouTube instead of playing them?


I didn't watch it on youtube, I played it. I was taking a jab at the game itself but apparently I attracted a lot of negative attention because of it

Ahhh... could you elaborate on that jab?

I hate cinematic games too, at least those who hold your hand. I really hope Bioshock Infinity isn't such a game.


Sure - I played the game on PC and here is my real-quick assessment.
It's extremely linear and extremely cinematic. Lots of people like that and I get that. But linear cinematic games make me feel like I'm just watching and not doing. I play video games to experience. Not to watch. Now, it was a beautiful game. But I value gameplay in my games and this one was just a room-to-room shoot-em-up with a four hour story painted on it.

It was a beautiful game though and had a high production value - the heroine was likeable - I think that might be what hooked a lot of people.

Sad to hear this beacuse I had anticipated a fantastic experience with Bioshok Infinite, but I value gameplay in my games too.


There is a high probability that you'll love it because the majority of people seem to love it. Might have something to do with the current generation of gamers here - so ignore me - I've just become extremely critical of video games in my post-xenoblade life. Ever since I started analyzing my experiences - I blame extracredits



     
Games can and should tell stories and share ideas through their mechanics. This is the intrinsic element of the medium and this is how experiences should be crafted in video games. No company does this as well as Nintendo and their echoes from the past.
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